DUMP of D:/mes_projets/unity/Pinball Unit3D/trunk/sources/PinballUnit3D/Assets/../libs/fpModels.fpl.grab/Peg-StandOff-Plastic2.fpm
pinmodel
	name=Peg-StandOff-Plastic2
	id=peg-standoff-plastic2
	linked=0 (0x00000000)
	type=1 (0x00000001)
	material_type=2 (plastic)
	preview_path=Peg-StandOff-Plastic2-Preview.bmp
	preview_data_len=5457 (0x00001551)
	preview_data.len=5457 (0x00001551)
	per_polygon_collision=0 (0x00000000)
	secondary_model_enabled=1 (0x00000001)
	secondary_model_z_distance=550 (0x00000226)
	special_value=0
	primary_model_enabled=1 (0x00000001)
	primary_model_path=Peg-StandOff-Plastic2.ms3d
	primary_model_data_len=7385 (0x00001CD9)
	primary_model_data.len=7385 (0x00001CD9)
	secondary_model_enabled_at_z_distance=1 (0x00000001)
	secondary_model_path=Peg-StandOff-Plastic2-LOD.ms3d
	secondary_model_data_len=5199 (0x0000144F)
	secondary_model_data.len=5199 (0x0000144F)
	reflection_use_primary_model=1 (0x00000001)
	nb_collision_shapes=1 (0x00000001)
	collision_shapes_enabled=1 (0x00000001)
	collision_shapes_data.len=44 (0x0000002C)	int shape_number=1
	int shape_type=1 (Vertical Cylinder)
	int generate_script_event=0
	int collide_ball=1
	int event_id=0
	float pos_x=0
	float pos_y=0
	float pos_z=0
	float dim_val_1=5 (Radius)
	float dim_val_2=12.5 (Length / 2)
	float dim_val_3=0 (not used)
	float dim_val_4=0 (not used)

	end
